Learning Graphics – OpenGL

You wanna learn 3D, you do it in OpenGL. It’s a rough start, but once you get the hang of things, it’ll give you a strong foundation for learning 3D in general – I have half a mind to kick off a 3D Game in OpenGL or XNA (DirectX) after I finish this semester.

Where do you start learning?

The OpenGL Redbook, of course.

I hope my project goes okay, on that note; still a bit miffed that Microsoft Visual Studio 2008 doesn’t have proper C99 support – C90 sucks balls.

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